this is a mod that the devs are making in their free time, they could take years and that would totally be ok because they have lives and you need to learn patience. This mod is like an expansion all its own and y'all do such a great job with it <3. Rebuilt ship roster: every ship in the mod has been redesigned and built from the ground up utilizing new systems and mechanics making for a more interesting and varied experience. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates - or become one - and travel back and forth between distant RimWorlds! Use Git or checkout with SVN using the web URL. Check the SOS2EXP dev sheet for known issues and the official SOS2 sheet for general SOS2 info, FAQs and mod compatibility. READ CAREFULLY AND IN FULL BEFORE DOING ANYTHING! Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. Ship blueprints: sold by weapon merchants. Continue with Recommended Cookies. Other factions and ships might attempt to do the same. Everyone can't play the github version for several reasons. Ya nah bud. Perhaps you feel bold enough to track down the source of those psychic signals that have afflicted your colonists since their arrival. This item will only be visible in searches to you, your friends, and admins. and our You can escape this fate by utilizing PD weapons to shoot down enemy pods in flight but beware - enemy ships can do the same to you. New ending and planet travel system: completing the Royalty ending now grants you an imperial destroyer instead of ending the game. Save Our Ship 2. I’d advise you to make a hard save before each spaceflight, and please send me your error logs if something does go wrong. Discover, share and add your knowledge! このSave Our Ship 2はRimworldで宇宙艦隊戦ができるという マジキチの発想 ・・・いや天才の発想を可能にするMODだ。 しかしながら、このMODを楽しむためには、Spaceflightの研究すなわちバニラの最上位の研究までを終わらせて、Save Our Ship 2の船を作るための研究を開放しなければならない。 さて無事にチートの力を借りて研究が終わったところで、次は船造りだ。 これがまた非常に分かりづらいパートになるのだが、できる限り簡単にまとめると以下のようになる。 Will you use your torpedoes and railguns only in self-defense, or will you mercilessly crack trade ships’ hulls for the valuables they contain? Random wreck system: generates wrecks from ships in the database for you to explore and loot. Show your support to the author by donating a small amount, Save Our Ship 2 Mod is not updated to RimWorld 1.4. @jj5874 go look back 2 months ago and it was almost complete! Please see the. This site lists know issues with other mods. If they do not understand these words, send them here so the witches may pray over them and show them the way. Hull corners can only be rotated using the line and circle/ellipse designator shapes. Tons of other minor adjustments, balance changes and bugfixes. This was one of my favourite additions to RimWorld, especially the Afterlife Vault start - take your time with it, I'd rather have to wait and have it work well than have it rushed and be no good. Decimate hordes of enemies with the push of a button so long as they are not already too close or your weapons on cooldown. The RimWorld Base is a website for all the latest Mods, Scenarios, Guides, Tools and tricks. These items allow you to build entire ships and are fully reusable and customizable. Zlevels does not cause any crashing or problems until you use it on a ship. Make a separate save while NOT IN A SHIP BATTLE before switching to this version and unsubscribe from SOS2 on STEAM! Will cause all buttons to be off by one gizmo (launch will be select all in group.) This mod is dedicated to the memory of pipakin, who maintained Save Our Ship during my absence. The requirements for launch are much simpler in SoS2 than in vanilla. Hologram rework: Biotech's new gene system and other changes caused too many issues with holograms so they have been reworked into formgel swarm like beings. Reworked salvage system: gone are the days of pushing a button and getting a shipload of resources. I thought almost complete was going to be weeks ago when thain said the same thing. Save Our Ship at RimWorld Nexus - Mods and community Rimworld - Save Our Ship 2 @ 2020-06-28|ossan - note(ノート) Suggestion: Fuel, time, and opportunity costs for orbital operations. Subscribe. hey does anyone know when or IF save our ship 1.4 is happing? An updated version of the Creation kit is also available. It includes over a years worth of bugfixes, performance optimizations, mechanics changes and some new features that might need more testing. The consent submitted will only be used for data processing originating from this website. SRTS can be used to reach space, however some planets will not allow the transports to land on ships in orbit. New ships have also been added. The machine gods only smile on the worthy. Now load your game, and make sure your ground colony is working. Reddit, Inc. © 2023. All commonly-used data structures, be they UtilityWorldObjects or WorldComponents, are transferred between worlds. If you believe your item has been removed by mistake, please contact, This item is incompatible with RimWorld. Any storyteller forcing Raids at Player Home. Please keep all RimWorld and SOS2 content in #save-our-ship. Save Our Ship Wiki | Fandom Discover the secrets of evolving your ship's AI into a true archotech, and rule the Rim! While this version is officially endorsed, it is not made by RHX media and you use it at your own risk. You are able to fly to and from your space station. Some functions like scanning have been moved to advanced sensors or the new science console while the tactical variant lets you select various weapons types across your ship provided they are connected to it by the ships heat network. A navy system has also been added so modders can add factions with their own pawns, ships and colors. Sorry if I make people angry, but check the history if you dont believe me, @jjh5874 you gave me the best birthday gift by saying that, can someone lmk when the 1.4 version is out. Conflicts with Salvaging, Disable ship parts in Mod Settings (besides shuttles). RimWorld > Workshop > Kentington's Workshop > Save Our Ship 2 > Discussions . It is only visible to you. If you encounter any errors while using RT and SoS2 that isn't fixed by setting the thread time to 60 seconds contact Sernior in RT discord or Radian Helix Media discord. Some methods in SoS2 require so much computational time that threads will abort due to anti-deadlock time constraints. Español - Latinoamérica (Spanish - Latin America), https://docs.google.com/spreadsheets/d/10_vYUf1fI5b1u_rjUBuIMx5pw7ZW_JIaF2aEuG6h57Y/edit#gid=0. Glass Roofs and Ceiling Lamps cause failure to launch. If however you want to be extra safe, land your ship on the planet and make sure no space maps are open. Thanks also to Sarg, who created new sprites for the space insects. It is possible to change scenario parts when traveling to a new world, although some may be irrelevant. A toggleable setting in the DBH Mod Settings can be switched on, letting the powered hull and life support carry and refresh water. The Blue Smoke which saves us, and keeps our files in order. There was a problem preparing your codespace, please try again. The actual truth is it could be tommorow and it could be more months. We and our partners use data for Personalised ads and content, ad and content measurement, audience insights and product development. Manage all your favorite fandoms in one place! Usually has no problem after extensive testing, but unique storytellers may force unexpected events SOS can't control or account for. Upload your own content or check out what others have to share! For more information, please see our The Blue Smoke which animates the machine, and gives life to the screen. THE THUNDER HAS ENLIGHTENED ME! New UI and settings menu: the ship battle UI has been moved bellow the pawn bar. It adds new content such as ship-to-ship combat, persistent ship, and oxygen systems. You need to. FAILURE TO FOLLOW THE ABOVE WILL RESULT IN YOUR REPORT BEING CLOSED/IGNORED! 1 General incompatibility 2 Mods with unknown compatibility 3 Incompatible mods 4 Mods with partial compatibility 5 Supported mods 6 The True Bugs Are Within Us! They are susceptible to freezing, however, but upgrades are available to avoid this in an immersive way. FAILURE TO FOLLOW THE ABOVE WILL RESULT IN YOUR REPORT BEING CLOSED/IGNORED! Bug with Save Our Ship 2 mod. An example of data being processed may be a unique identifier stored in a cookie. I thought almost complete was going to be weeks ago when thain said the same thing. If you’d like your mod’s armor to count as EVA gear, simply add “EVA” to its apparel tags, and make sure it occupies the “Overhead” or “Shell” armor layers (for helmets and suits, respectively). And your brothers will respond by a song of percussion on the metal sides of their old machines, hollering in praise of the Blue Smoke which animates all electric things. You need to sign in or create an account to do that. Shipwrights: (Insert Boi here), AlfadorZero, choppytehbear, Dammerung, DianaWinters, Foxtrot, Inert, Jameson, Moonshine Dusk Ground defense: all small ship weapons are now capable of firing on enemy combatants while your ship is landed. With major changes a stable build might also be available under Releases. See how long that takes? Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. No stress :) Looking forward to playing it when it's ready! This item requires all of the following other items. The Save Our Ship 2 Mod serves as a comprehensive overhaul of spaceflight. The fanmade wiki also tracks compatibility issues users have encountered with other mods here. © Valve Corporation. This item requires all of the following other items. © Valve Corporation. Compatibility Issues With Other Mods - Save Our Ship Wiki SOS2 EXPERIMENTAL (SOS2EXP) is the maintained version of Save Our Ship 2 for RimWorld 1.4. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. It now shows all ships and can be moved in the SOS2 settings menu. Whenever it gets here, we'll all be thrilled! You will still need the required technologies and resources to do so (these are listed on each blueprint). Save Our Ship Wiki is a FANDOM Games Community. Save our Ship 2 compatibility with SRTS Expanded? : r/RimWorld - Reddit Linux users may need this Harmony fix if the game crashes on startup. If you would like to change your settings or withdraw consent at any time, the link to do so is in our privacy policy accessible from our home page.. @RoseFBN.You can white knight all you need but I promise they still don't want to fu*#. (does populate space with water on the overlay but it can be ignored outside that menu.). Build an orbital fortress, explore the wreckage of ancient ships, battle pirates - or become one - and travel back and forth between distant rim worlds! You signed in with another tab or window. SOS2 settings have been reset to their defaults as we now use the native RW mod tools. If you have a related Youtube channel, enter the URL. Extendability: while not perfect it is now easier to mod in new types of ship buildings or adding EVA functionality to other mods. For more details read the SOS2EXP dev sheet It also includes other info that you might find useful. Reworked salvage system: gone are the days of pushing a button and getting a shipload of resources. What a coincidence, I go to check on this wonderful mod, and it appears that it's still coming along! We and our partners use cookies to Store and/or access information on a device. Do Not Sell or Share My Personal Information. We appreciate you! :). It is only visible to you. This item requires all of the following other items. Disable the "Disable orbital traders" option to fix. Ship blueprints: sold by weapon merchants. its literally just move file to rimworlds mod folder and congrats youre done! Making a save before switching to this version out of combat is highly recommended. Check the SOS2EXP dev sheet for known issues and the official SOS2 sheet for general SOS2 info, FAQs and mod compatibility. The eye in the storm of modding never blinks. For more details read the SOS2EXP dev sheet It also includes other info that you might find useful. This is the very first thing I checked when I bought biotech just now. Noticed in RimPy that Empire and Save Our Ship 2 are incompatible, to what extend does that affect the game, if anyone's tried running both at once. Tons of other minor adjustments, balance changes and bugfixes. You can escape this fate by utilizing PD weapons to shoot down enemy pods in flight but beware - enemy ships can do the same to you. INTRODUCTION AND DISCLAIMER: SOS2 EXPERIMENTAL (SOS2EXP) is the maintained version of Save Our Ship 2 for RimWorld 1.4. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates – or become one – and travel back and forth between distant rim worlds! It is backwards compatible with the STEAM release however it adds features that might not get adopted into the STEAM version and might cause issues when trying to move from SOS2EXP back to STEAM. RimWorld’s engine was not set up to handle multiple planets, and I’ve had to dig deep into the game’s guts to make this mod work. It is only visible to you. With the help of your ship’s AI core, you can locate and hack into an archotech’s orbital amplifier and steal the secrets of evolving an AI into an archotech…. RimHUD, when a letter pops up it hides the heat, energy, and range finder. Rebuilt ship roster: every ship in the mod has been redesigned and built from the ground up utilizing new systems and mechanics making for a more interesting and varied experience. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. Extract the zip to your RimWorld/Mods directory. There are multiple projects there. Elgatee • 3 yr. ago Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page. If it's not saved inside a vanilla data structure (specifically the pawns themselves, a building on the ship, a faction def, researchManager, taleManager, or . This mod serves as a comprehensive overhaul of spaceflight. Reddit, Inc. © 2023. Revisiting old planets is no longer possible. Many thanks to the ship wrights that helped with this: HG, Oninnaise, UrbanMonkey, VVither_Skeleton, Rage Nova. Steam Community :: Save Our Ship 2 :: Discussions Ship starts are also incompatible with "start with," "start with animal," and "start near" scenario components. . You need to sign in or create an account to do that. I suppose I'll wait little while longer, or I might go ahead and check out the WIP. Supposedly it is incompatible with Show Hair With Hats or Hide All Hats, although it doesn't appear to be game-breaking. Extendability: while not perfect it is now easier to mod in new types of ship buildings or adding EVA functionality to other mods. Archolife plants and animals are by Oskar Potocki – the man, the myth, the legend. An updated version of the Creation kit is also available. As it was mentioned below when I was commenting they are looking at a bug fix depending on in depth the bug is it could be a quick fix or it could be a complex bug taking days, weeks or months. Make sure your log is clear of any other red errors from other mods and you are not using mods listed as incompatible with SOS2EXP! As a result, some hiccups are to be expected. y'all are amazing for working on this for free, take your time and like the Ferret said don't overwork yourselves. Some functions like scanning have been moved to advanced sensors or the new science console while the tactical variant lets you select various weapons types across your ship provided they are connected to it by the ships heat network. This item will only be visible to you, admins, and anyone marked as a creator. When updating to a new SOS2EXP version: Delete the old folder then extract the new one. Save Our Ship at RimWorld Nexus - Mods and community Hologram rework: Biotech's new gene system and other changes caused too many issues with holograms so they have been reworked into formgel swarm like beings. Why don't you code it yourself? It's on the compatibility list but whether the patch is up to date with the current version I couldn't tell you. The entire previous world is compressed and stored, allowing you to revisit planets at your leisure. I have been playing some time since last save and my shuttle suddenly bugged out. Continue playing or start fresh: the new release is backwards compatible but your ship might require some maintenance such as replacing large bridges with consoles, adding coolant tanks for more capacity or making more room for a larger crew. It is not complete and never will be. All trademarks are property of their respective owners in the US and other countries. @RoseFBN.You can white knight all you need but I promise they still don't want to fu*#. It includes over a years worth of bugfixes, performance optimizations, mechanics changes and some new features that might need more testing. © Valve Corporation.